Best trades by goal
| Goal | Villager and level | Trade |
|---|---|---|
| Emeralds | Fletcher, Novice | 32 Sticks → 1 Emerald (67%) |
| Emeralds | Farmer, Novice | 20 Wheat, 26 Potatoes, 22 Carrots or 15 Beetroots → 1 Emerald (40% each) |
| Emeralds | Cleric, Novice | 32 Rotten Flesh → 1 Emerald (100%) |
| Mending | Librarian, Novice to Expert | 5-64 Emeralds + 1 Book → Enchanted Book (Mending is one of the possible books; reroll a fresh librarian until it appears) |
| Ender pearls | Cleric, Expert | 5 Emeralds → 1 Ender Pearl (67%) |
| XP bottles | Cleric, Master | 3 Emeralds → 1 Bottle o' Enchanting (100%) |
| Diamond armor | Armorer, Expert and Master | 13-35 Emeralds → enchanted diamond helmet, chestplate, leggings or boots |
| Diamond tools | Toolsmith, Expert and Master | 10-32 Emeralds → enchanted diamond axe, shovel or pickaxe |
| Diamond weapons | Weaponsmith, Expert and Master | 13-31 Emeralds → enchanted diamond axe or sword |
| Food | Farmer, Master | 3 Emeralds → 3 Golden Carrots (100%) |
| Food | Butcher, Apprentice | 1 Emerald → 8 Cooked Chicken or 5 Cooked Porkchop (67%) |
Percentages are the chance that a villager offers the trade at that level. Click a villager to jump to its full trade table.
Armorer trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 15 Coal | 1 Emerald | 40% | 16 | 2 |
| Novice | 5 Emeralds | 1 Iron Helmet | 40% | 12 | 1 |
| Novice | 9 Emeralds | 1 Iron Chestplate | 40% | 12 | 1 |
| Novice | 7 Emeralds | 1 Iron Leggings | 40% | 12 | 1 |
| Novice | 4 Emeralds | 1 Iron Boots | 40% | 12 | 1 |
| Apprentice | 4 Iron Ingots | 1 Emerald | 50% | 12 | 10 |
| Apprentice | 36 Emeralds | 1 Bell | 50% | 12 | 5 |
| Apprentice | 3 Emeralds | 1 Chainmail Leggings | 50% | 12 | 5 |
| Apprentice | 1 Emerald | 1 Chainmail Boots | 50% | 12 | 5 |
| Journeyman | 1 Lava Bucket | 1 Emerald | 40% | 12 | 20 |
| Journeyman | 1 Diamond | 1 Emerald | 40% | 12 | 20 |
| Journeyman | 1 Emerald | 1 Chainmail Helmet | 40% | 12 | 10 |
| Journeyman | 4 Emeralds | 1 Chainmail Chestplate | 40% | 12 | 10 |
| Journeyman | 5 Emeralds | 1 Shield | 40% | 12 | 10 |
| Expert | 19-33 Emeralds | 1 Enchanted Diamond Leggings Price depends on the random enchantment. | 100% | 3 | 15 |
| Expert | 13-27 Emeralds | 1 Enchanted Diamond Boots Price depends on the random enchantment. | 100% | 3 | 15 |
| Master | 13-27 Emeralds | 1 Enchanted Diamond Helmet Price depends on the random enchantment. | 100% | 3 | 30 |
| Master | 21-35 Emeralds | 1 Enchanted Diamond Chestplate Price depends on the random enchantment. | 100% | 3 | 30 |
Butcher trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 14 Raw Chicken | 1 Emerald | 50% | 16 | 2 |
| Novice | 4 Raw Rabbit | 1 Emerald | 50% | 16 | 2 |
| Novice | 7 Raw Porkchop | 1 Emerald | 50% | 16 | 2 |
| Novice | 1 Emerald | 1 Rabbit Stew | 50% | 12 | 1 |
| Apprentice | 15 Coal | 1 Emerald | 67% | 16 | 2 |
| Apprentice | 1 Emerald | 8 Cooked Chicken | 67% | 16 | 5 |
| Apprentice | 1 Emerald | 5 Cooked Porkchop | 67% | 16 | 5 |
| Journeyman | 10 Raw Beef | 1 Emerald | 100% | 16 | 20 |
| Journeyman | 7 Raw Mutton | 1 Emerald | 100% | 16 | 20 |
| Expert | 10 Dried Kelp Blocks | 1 Emerald | 100% | 12 | 30 |
| Master | 10 Sweet Berries | 1 Emerald | 100% | 12 | 30 |
Cartographer trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 24 Paper | 1 Emerald | 100% | 12 | 2 |
| Novice | 7 Emeralds | 1 Empty Map | 100% | 12 | 1 |
| Apprentice | 11 Glass Panes | 1 Emerald | 50%-67% (depends on biome) | 12 | 10 |
| Apprentice | 8 Emeralds + 1 Compass | 1 Explorer Map (village of another biome, Jungle Pyramid or Swamp Hut; 2-3 targets depending on cartographer's biome, each a separate offer) Target depends on the cartographer's biome. Not offered if no target is found. | 50% per map (67% for Plains cartographers) | 12 | 5 |
| Journeyman | 1 Compass | 1 Emerald | 67% | 12 | 10 |
| Journeyman | 13 Emeralds + 1 Compass | 1 Ocean Explorer Map (Ocean Monument) Not offered if no structure is found nearby. | 67% | 12 | 10 |
| Journeyman | 12 Emeralds + 1 Compass | 1 Trial Explorer Map (Trial Chambers) Not offered if no structure is found nearby. | 67% | 12 | 10 |
| Expert | 7 Emeralds | 1 Item Frame | 33%-50% (depends on biome) | 12 | 15 |
| Expert | 3 Emeralds | 1 Banner (3-5 colors depending on cartographer's biome; each color a separate offer) Colors depend on the cartographer's biome. | several offers possible | 12 | 15 |
| Master | 8 Emeralds | 1 Globe Banner Pattern | 100% | 12 | 30 |
| Master | 14 Emeralds + 1 Compass | 1 Woodland Explorer Map (Woodland Mansion) Not offered if no structure is found nearby. | 100% | 12 | 30 |
Cleric trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 32 Rotten Flesh | 1 Emerald | 100% | 16 | 2 |
| Novice | 1 Emerald | 2 Redstone Dust | 100% | 12 | 1 |
| Apprentice | 3 Gold Ingots | 1 Emerald | 100% | 12 | 10 |
| Apprentice | 1 Emerald | 1 Lapis Lazuli | 100% | 12 | 5 |
| Journeyman | 2 Rabbit's Feet | 1 Emerald | 100% | 12 | 20 |
| Journeyman | 4 Emeralds | 1 Glowstone | 100% | 12 | 10 |
| Expert | 4 Turtle Scutes | 1 Emerald | 67% | 12 | 30 |
| Expert | 9 Glass Bottles | 1 Emerald | 67% | 12 | 30 |
| Expert | 5 Emeralds | 1 Ender Pearl | 67% | 12 | 15 |
| Master | 22 Nether Wart | 1 Emerald | 100% | 12 | 30 |
| Master | 3 Emeralds | 1 Bottle o' Enchanting | 100% | 12 | 30 |
Farmer trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 20 Wheat | 1 Emerald | 40% | 16 | 2 |
| Novice | 26 Potatoes | 1 Emerald | 40% | 16 | 2 |
| Novice | 22 Carrots | 1 Emerald | 40% | 16 | 2 |
| Novice | 15 Beetroots | 1 Emerald | 40% | 16 | 2 |
| Novice | 1 Emerald | 6 Bread | 40% | 16 | 1 |
| Apprentice | 6 Pumpkins | 1 Emerald | 67% | 12 | 10 |
| Apprentice | 1 Emerald | 4 Pumpkin Pie | 67% | 12 | 5 |
| Apprentice | 1 Emerald | 4 Apples | 67% | 16 | 5 |
| Journeyman | 4 Melons | 1 Emerald | 100% | 12 | 20 |
| Journeyman | 3 Emeralds | 18 Cookies | 100% | 12 | 10 |
| Expert | 1 Emerald | 1 Suspicious Stew (effect picked on unlock: Blindness, Jump Boost, Night Vision, Poison, Saturation or Weakness) | 100% | 12 | 15 |
| Expert | 1 Emerald | 1 Cake | 100% | 12 | 15 |
| Master | 3 Emeralds | 3 Golden Carrots | 100% | 12 | 30 |
| Master | 4 Emeralds | 3 Glistering Melon Slices | 100% | 12 | 30 |
Fisherman trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 20 String | 1 Emerald | 50% | 16 | 2 |
| Novice | 10 Coal | 1 Emerald | 50% | 16 | 2 |
| Novice | 3 Emeralds | 1 Bucket of Cod | 50% | 16 | 1 |
| Novice | 6 Raw Cod + 1 Emerald | 6 Cooked Cod | 50% | 16 | 1 |
| Apprentice | 15 Raw Cod | 1 Emerald | 67% | 16 | 10 |
| Apprentice | 2 Emeralds | 1 Campfire | 67% | 12 | 5 |
| Apprentice | 6 Raw Salmon + 1 Emerald | 6 Cooked Salmon | 67% | 16 | 5 |
| Journeyman | 13 Raw Salmon | 1 Emerald | 100% | 16 | 20 |
| Journeyman | 8-22 Emeralds | 1 Enchanted Fishing Rod Price depends on the random enchantment. | 100% | 3 | 10 |
| Expert | 6 Tropical Fish | 1 Emerald | 100% | 12 | 30 |
| Master | 4 Pufferfish | 1 Emerald | 100% | 12 | 30 |
| Master | 1 Boat (wood type depends on the villager's biome) | 1 Emerald | 100% | 12 | 30 |
Fletcher trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 32 Sticks | 1 Emerald | 67% | 16 | 2 |
| Novice | 1 Emerald | 16 Arrows | 67% | 12 | 1 |
| Novice | 10 Gravel + 1 Emerald | 10 Flint | 67% | 12 | 1 |
| Apprentice | 26 Flint | 1 Emerald | 100% | 12 | 10 |
| Apprentice | 2 Emeralds | 1 Bow | 100% | 12 | 5 |
| Journeyman | 14 String | 1 Emerald | 100% | 16 | 20 |
| Journeyman | 3 Emeralds | 1 Crossbow | 100% | 12 | 10 |
| Expert | 24 Feathers | 1 Emerald | 100% | 16 | 30 |
| Expert | 7-21 Emeralds | 1 Enchanted Bow Price depends on the random enchantment. | 100% | 3 | 15 |
| Master | 8 Tripwire Hooks | 1 Emerald | 67% | 12 | 30 |
| Master | 8-22 Emeralds | 1 Enchanted Crossbow Price depends on the random enchantment. | 67% | 3 | 15 |
| Master | 2 Emeralds + 5 Arrows | 5 Tipped Arrows (effect picked when the trade unlocks) | 67% | 12 | 30 |
Leatherworker trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 6 Leather | 1 Emerald | 67% | 16 | 2 |
| Novice | 3 Emeralds | 1 Leather Pants (random dye color) | 67% | 12 | 1 |
| Novice | 7 Emeralds | 1 Leather Tunic (random dye color) | 67% | 12 | 1 |
| Apprentice | 26 Flint | 1 Emerald | 67% | 12 | 10 |
| Apprentice | 5 Emeralds | 1 Leather Cap (random dye color) | 67% | 12 | 5 |
| Apprentice | 4 Emeralds | 1 Leather Boots (random dye color) | 67% | 12 | 5 |
| Journeyman | 9 Rabbit Hide | 1 Emerald | 100% | 12 | 20 |
| Journeyman | 7 Emeralds | 1 Leather Tunic (random dye color) | 100% | 12 | 10 |
| Expert | 4 Turtle Scutes | 1 Emerald | 100% | 12 | 30 |
| Expert | 6 Emeralds | 1 Leather Horse Armor (random dye color) | 100% | 12 | 15 |
| Master | 5 Emeralds | 1 Leather Cap (random dye color) | 100% | 12 | 30 |
| Master | 6 Emeralds | 1 Saddle | 100% | 12 | 30 |
Librarian trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 24 Paper | 1 Emerald | 67% | 16 | 2 |
| Novice | 9 Emeralds | 1 Bookshelf | 67% | 12 | 1 |
| Novice | 5-64 Emeralds + 1 Book | 1 Enchanted Book (random enchantment) Any enchantment except Soul Speed, Swift Sneak and Wind Burst, including Mending. Price depends on the level; treasure enchantments such as Mending cost double (max 64). | 67% | 12 | 1 |
| Apprentice | 4 Books | 1 Emerald | 67% | 12 | 10 |
| Apprentice | 1 Emerald | 1 Lantern | 67% | 12 | 5 |
| Apprentice | 5-64 Emeralds + 1 Book | 1 Enchanted Book (random enchantment) Any enchantment except Soul Speed, Swift Sneak and Wind Burst, including Mending. Price depends on the level; treasure enchantments such as Mending cost double (max 64). | 67% | 12 | 5 |
| Journeyman | 5 Ink Sacs | 1 Emerald | 67% | 12 | 20 |
| Journeyman | 1 Emerald | 4 Glass | 67% | 12 | 10 |
| Journeyman | 5-64 Emeralds + 1 Book | 1 Enchanted Book (random enchantment) Any enchantment except Soul Speed, Swift Sneak and Wind Burst, including Mending. Price depends on the level; treasure enchantments such as Mending cost double (max 64). | 67% | 12 | 10 |
| Expert | 2 Book and Quill | 1 Emerald Java currently only takes 1 Book and Quill (known bug MC-248042). | 50% | 12 | 30 |
| Expert | 4 Emeralds | 1 Compass | 50% | 12 | 15 |
| Expert | 5 Emeralds | 1 Clock | 50% | 12 | 15 |
| Expert | 5-64 Emeralds + 1 Book | 1 Enchanted Book (random enchantment) Any enchantment except Soul Speed, Swift Sneak and Wind Burst, including Mending. Price depends on the level; treasure enchantments such as Mending cost double (max 64). | 50% | 12 | 15 |
| Master | 3 Emeralds | 1 Red Candle Replaced the Name Tag trade in Java 26.1. | 100% | 12 | 30 |
| Master | 3 Emeralds | 1 Yellow Candle Replaced the Name Tag trade in Java 26.1. | 100% | 12 | 30 |
Mason trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 10 Clay Balls | 1 Emerald | 100% | 16 | 2 |
| Novice | 1 Emerald | 10 Bricks | 100% | 16 | 1 |
| Apprentice | 20 Stone | 1 Emerald | 100% | 16 | 10 |
| Apprentice | 1 Emerald | 4 Chiseled Stone Bricks | 100% | 16 | 5 |
| Journeyman | 16 Granite | 1 Emerald | 29% | 16 | 20 |
| Journeyman | 16 Andesite | 1 Emerald | 29% | 16 | 20 |
| Journeyman | 16 Diorite | 1 Emerald | 29% | 16 | 20 |
| Journeyman | 1 Emerald | 4 Dripstone Blocks | 29% | 16 | 10 |
| Journeyman | 1 Emerald | 4 Polished Andesite | 29% | 16 | 10 |
| Journeyman | 1 Emerald | 4 Polished Diorite | 29% | 16 | 10 |
| Journeyman | 1 Emerald | 4 Polished Granite | 29% | 16 | 10 |
| Expert | 12 Nether Quartz | 1 Emerald | 6% | 12 | 30 |
| Expert | 1 Emerald | 1 Terracotta (any of 16 dyed colors; each color a separate offer) | 74% (any color) | 12 | 15 |
| Expert | 1 Emerald | 1 Glazed Terracotta (any of 16 colors; each color a separate offer) | 74% (any color) | 12 | 15 |
| Master | 1 Emerald | 1 Quartz Pillar | 100% | 12 | 30 |
| Master | 1 Emerald | 1 Block of Quartz | 100% | 12 | 30 |
Shepherd trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 18 Wool (White, Brown, Black or Gray; each color a separate offer) | 1 Emerald | 40% each | 16 | 2 |
| Novice | 2 Emeralds | 1 Shears | 40% | 12 | 1 |
| Apprentice | 12 Dye (White, Gray, Black, Light Blue or Lime; each color a separate offer) | 1 Emerald | 5% each | 16 | 10 |
| Apprentice | 1 Emerald | 1 Wool (any of 16 colors; each color a separate offer) | 68% (any color) | 16 | 5 |
| Apprentice | 1 Emerald | 4 Carpet (any of 16 colors; each color a separate offer) | 68% (any color) | 16 | 5 |
| Journeyman | 12 Dye (Yellow, Light Gray, Orange, Red or Pink; each color a separate offer) | 1 Emerald | 10% each | 16 | 20 |
| Journeyman | 3 Emeralds | 1 Bed (any of 16 colors; each color a separate offer) | 95% (any color) | 12 | 10 |
| Expert | 12 Dye (Brown, Purple, Blue, Green, Magenta or Cyan; each color a separate offer) | 1 Emerald | 9% each | 16 | 30 |
| Expert | 3 Emeralds | 1 Banner (any of 16 colors; each color a separate offer) | 94% (any color) | 12 | 15 |
| Master | 2 Emeralds | 3 Paintings | 100% | 12 | 30 |
Toolsmith trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 15 Coal | 1 Emerald | 40% | 16 | 2 |
| Novice | 1 Emerald | 1 Stone Axe | 40% | 12 | 1 |
| Novice | 1 Emerald | 1 Stone Shovel | 40% | 12 | 1 |
| Novice | 1 Emerald | 1 Stone Pickaxe | 40% | 12 | 1 |
| Novice | 1 Emerald | 1 Stone Hoe | 40% | 12 | 1 |
| Apprentice | 4 Iron Ingots | 1 Emerald | 100% | 12 | 10 |
| Apprentice | 36 Emeralds | 1 Bell | 100% | 12 | 5 |
| Journeyman | 30 Flint | 1 Emerald | 40% | 12 | 20 |
| Journeyman | 6-20 Emeralds | 1 Enchanted Iron Axe Price depends on the random enchantment. | 40% | 3 | 10 |
| Journeyman | 7-21 Emeralds | 1 Enchanted Iron Shovel Price depends on the random enchantment. | 40% | 3 | 10 |
| Journeyman | 8-22 Emeralds | 1 Enchanted Iron Pickaxe Price depends on the random enchantment. | 40% | 3 | 10 |
| Journeyman | 4 Emeralds | 1 Diamond Hoe | 40% | 3 | 10 |
| Expert | 1 Diamond | 1 Emerald | 67% | 12 | 30 |
| Expert | 17-31 Emeralds | 1 Enchanted Diamond Axe Price depends on the random enchantment. | 67% | 3 | 15 |
| Expert | 10-24 Emeralds | 1 Enchanted Diamond Shovel Price depends on the random enchantment. | 67% | 3 | 15 |
| Master | 18-32 Emeralds | 1 Enchanted Diamond Pickaxe Price depends on the random enchantment. | 100% | 3 | 30 |
Weaponsmith trades
| Level | Villager wants | You get | Chance | Uses | Villager XP |
|---|---|---|---|---|---|
| Novice | 15 Coal | 1 Emerald | 67% | 16 | 2 |
| Novice | 3 Emeralds | 1 Iron Axe | 67% | 12 | 1 |
| Novice | 7-21 Emeralds | 1 Enchanted Iron Sword Price depends on the random enchantment. | 67% | 3 | 1 |
| Apprentice | 4 Iron Ingots | 1 Emerald | 100% | 12 | 10 |
| Apprentice | 36 Emeralds | 1 Bell | 100% | 12 | 5 |
| Journeyman | 24 Flint | 1 Emerald | 100% | 12 | 20 |
| Expert | 1 Diamond | 1 Emerald | 100% | 12 | 30 |
| Expert | 17-31 Emeralds | 1 Enchanted Diamond Axe Price depends on the random enchantment. | 100% | 3 | 15 |
| Master | 13-27 Emeralds | 1 Enchanted Diamond Sword Price depends on the random enchantment. | 100% | 3 | 30 |
How villager levels work
| Level | Badge | Total villager XP |
|---|---|---|
| Novice | Stone | 0 |
| Apprentice | Iron | 10 |
| Journeyman | Gold | 70 |
| Expert | Emerald | 150 |
| Master | Diamond | 250 |
The "Villager XP" column shows how much experience each trade gives the villager. Trades at higher levels give more XP, so a few expert or master trades level a villager quickly.